
Doppelgänger is an interactive audiovisual installation that explores the idea of surveillance capitalism. It creates an immersive experience that bridges between the physical body and virtual personas. The audience is invited to interact with multimedia elements and characters in a fictional environment while their behavior data being constantly tracked, which reflects the digital dystopia where people’s lives are recorded and analyzed by the ubiquitous tracking devices and hidden powers.
Media: 4 channel speakers, 3 projectors and 1 TV screen. 3 Kinect camera
software: TouchDesigner, Unity3d and Autodesk Maya
Sound/generative visuals/programming: Weilu Ge
Animation: Kelon Cen
Scene 1
Scene 2 - viewer's motion tracked by computer vision algorithm
Scene 3 - Kinect mirror interaction
Scene 3 video
Scene 4 Finale video
TV Avatar


